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Re:Sierra was captured, then killed, by an accounting fraud by polytely on Friday October 30, 2020 @02:14PM (#24945228)
See IggleSniggle's comment above https://news.ycombinator.com/item?id=24944816

I would recommend Outer Wilds (2019) for a game that displays a real advance in gameplay mechanics. There is alot of exciting stuff happening in the indie game scene.

Re:Sierra was captured, then killed, by an accounting fraud by egypturnash on Friday October 30, 2020 @09:02PM (#24948243)
Outer Wilds does some amazing stuff. Utterly brilliant in how it constrains your path through it’s small, polished world, and makes it feel incredibly dense.

Hades is also utterly amazing, with similar attention to repeated play.

Re:Sierra was captured, then killed, by an accounting fraud by sidlls on Friday October 30, 2020 @05:51PM (#24947225)
Game mechanics is definitely one area that seems to have been lacking.

Aside from that, there's a certain homogeneity to games these days. I think that's attributable to the fact that there are more of them and that to reach a broader audience there has to be some generalization that occurs.

Re:Sierra was captured, then killed, by an accounting fraud by Retric on Friday October 30, 2020 @06:42PM (#24947552)
Going 3D is a huge limitation on what kind of mechanics you can do. Decent was reasonably popular, but showed how much difficulty many people have given full freedom in 3D space. Sonic style fast scrolling or precise platforming games really don’t translate well.

VR is even worse in that respect as people get seriously disoriented much more easily.

Re:Sierra was captured, then killed, by an accounting fraud by hnick on Friday October 30, 2020 @11:55PM (#24949015)
Going 3D (and HD) also consumes far more budget for art and level design, so companies are less willing to take risks in other areas.