Re:AMD Reveals the Radeon RX 6000 Series, Coming November 18th
by TwoBit on Wednesday October 28, 2020 @05:48PM
(#24924508)
I'm sorry but OpenGL is dead on Windows. There are exceedingly few apps written against OpenGL and if you write such an app then don't be surprised with the result. Vulkan is the portable solution of course.
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Re:AMD Reveals the Radeon RX 6000 Series, Coming November 18th
by eloop on Wednesday October 28, 2020 @07:58PM
(#24925568)
Really? I think the professional 3d software community would be surprised to hear this. Huge software suites with decades of opengl development.
Re:AMD Reveals the Radeon RX 6000 Series, Coming November 18th
by pjmlp on Thursday October 29, 2020 @08:45AM
(#24929895)
Many of them have added DirectX backends in the mean time, and they will eventually had to either rewrite or contend to use OpenGL on DirectX 12 work Microsoft is doing.
The old ICD interfaces that OpenGL drivers rely on, might not be around forever, and so far Windows doesn't support them in sandboxed processes.