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Re:A one-line change decreased our build times by 99% by maccard on Monday October 26, 2020 @04:25AM (#24893894)
I work in games, a clean sync of our project takes well over an hour (and if you're at home it takes multiple hours), and compiling takes a large amount of time. We use lots of tricks - "unity" builds with out build system detecting modified files and compiling them standalone as an example. On my last workstation (2x intel xeon gold) it took about 30 minutes to compile

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