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Re:The Physics of Space War: How Orbital Dynamics Constrain ... by Cthulhu_ on Thursday October 22, 2020 @09:36AM (#24857811)
The thing with the prosthetics is that I feel like there's hundreds, if not thousands of companies and individuals working on them, but there doesn't seem to be any convergence, or more importantly, mass production - meaning that prosthetics remain expensive and made-to-measure. This is a thing with a lot of things that look very high-tech or science fiction.

That said, video calling was the realm of exclusive, high-tech / demos for a long time, then without really being aware of, it's been available in everyone's pocket for a long time now. It went from near-sci-fi to mainstream in the blink of an eye.

Re:The Physics of Space War: How Orbital Dynamics Constrain ... by HeadsUpHigh on Thursday October 22, 2020 @12:02PM (#24859466)
Prosthetics haven't solved the bandwidth problem i.e. how do you connect them to the nervous system.
Re:The Physics of Space War: How Orbital Dynamics Constrain ... by blacksmith_tb on Thursday October 22, 2020 @02:26PM (#24861443)
Well, Elon Musk's Neuralink is claiming they're close at least, but I could also imagine someone coming from the other direction entirely, and making a robot limb that was autonomous and worked with the wearer instead of being directly controlled (but the failure mode would be no fun...)
Re:The Physics of Space War: How Orbital Dynamics Constrain ... by HeadsUpHigh on Thursday October 22, 2020 @04:29PM (#24862958)
Sensory input is the other 50% of the game that remains unsolved. If Neuralink's robot works it will be a game changer for artificial eyes, limbs, everything.

Besides that a robot limb can't be autonomous in it's movement as most movements we do are asymmetrical and thus it needs input from the other limb as well.