Julia provides the interoperability between such libraries, including custom datatypes, frequently with fast zero-cost abstractions.
> fast zero-cost abstraction
Until you get a compiler error and the stack trace takes up a few screens of text. Who maintains that abstraction by the way? Nothing is free.
This is completely and demonstrably false. Julia allows fast programming with macros, multiple dispatch, abstract types and more.
In fact, multiple dispatch is essential to get good performance, abstract types have a cost if explicitly used inside struct definitions, but that's why you use parametric types, and abstract types do not have a cost in function signatures.
Macros are expanded at compile-time, and at least have no runtime cost, in fact they are often used for improved performance.
I think there's some fundamental misunderstanding going on here, but I'm not sure what it is. Or do you mean to say that if it is possible to write slow code in a language, then only a subset of that language has good performance? If that is the case, I don't know how to respond.
In fact, those aren't special features and there is no other subset. Those are the core abstractions on which everything in Julia, down to primitive types and wrappers for llvm intrinsics are built. Without them you wouldn't have Julia.
Julia's GPU ecosystem wouldn't be where it is with just one or two people maintaining it without being able to reuse those features to plug into existing machinery.
Julia hasn't been around long enough to build ecosystem with multiple commerical giants building competing products.
> Julia does not make that sacrifice.
Sure, Julia sacrifices your sanity on the alter of stack traces, method resolution, time to first plot, among others.
> fairly limited subset of python
Fantastic comment, always brought up, except that this same subset of Python (really how to use CPU efficiently) is about the same that anyone writing about Julia performance is preaching.