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Re:Complexity is the enemy by dantheman on Saturday April 23, 2011 @11:09PM (#2478189)
GO is designed for distributed systems that can't afford a garbage collection hit. A function is running on one machine, and it calls out for data from 10 other machines - if one of those has a hiccup to garbage collection (i.e. it responds 1 minute later instead of 10ms) then function fails, or is delayed tying up resources.

This is my understanding of why Google is developing, I'm not too familiar with it though.

Re:Complexity is the enemy by jonburs on Saturday April 23, 2011 @11:18PM (#2478195)
Go is a garbage collected language: http://golang.org/doc/go_faq.html#garbage_collection
Re:Complexity is the enemy by dantheman on Sunday April 24, 2011 @01:14PM (#2479204)
thanks, i was misinformed.