Re:AMD Zen 3/Ryzen 5000 announcement [video]
by pdimitar on Saturday October 10, 2020 @12:07PM
(#24739863)
Surprised that the record doesn't belong to a 32-core CPU, hmm. Quite interesting.
Any data on the precise machine specs that did the record? I'm talking about the TR 2950x one, not the custom-built many-core machine.
I'd be interested mostly in motherboard and RAM speed.
Re:AMD Zen 3/Ryzen 5000 announcement [video]
by zamalek on Friday October 09, 2020 @12:47AM
(#24726913)
> My impression is that few games (if any) can ever approach this level of potential parallelism.
Which is embedded in my first comment on game multithreading: "older" games assume 4 cores, some are single-threaded.
Re:AMD Zen 3/Ryzen 5000 announcement [video]
by anfilt on Friday October 09, 2020 @01:23AM
(#24727108)
This has no bearing on how new the engine is. The workloads scale much differently when it comes to parallelism. While it might possible to get a little more parallelism and concurrency with a newer engine. The ability to scale is much more limited for games.
My impression is that few games (if any) can ever approach this level of potential parallelism. There are not many tasks in computing with this level of "embarrassing parallelism".
[1] somebody actually did this with Ardour once, on a system with 1024 cores. The current normal-system compile time record for the software is a little under 5min (Ryzen Threadripper 2950X + 64GB of RAM). The k-core system completed the build in less than 10 seconds :)