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Re:Raycasting engine in Factorio 1.0 (unmodded) [video] by TillE on Friday October 02, 2020 @11:11PM (#24669193)
You can turn enemies off entirely, set them to not expand their bases (so you only have to clear them out once), or simply build adequate defenses.

With this kind of weird experiment, you'd just go for the first option.

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