> seamless interop with Objective-C and C
The interop actually has lots of seams. A huge engineering effort had to be made and has been made to paper over those seams, but they are definitely there.
Calling conventions are gratuitously incompatible, objects have to be converted at API boundaries at significant cost, the meta-systems are incompatible, etc.
I think the person meant in terms of identifiable trait/philosophy/focus. Swift and c# and maybe even kotlin are languages that are just a big piles of feature and does not really have an principle behind its design like stupid simple of golang or lazyness of haskel
at a time when every language is trying to be edgy/different, it'd be nice to have an actual language that is comfortable and boring without being dumb.
Seems like a viable niche to me.
this is not a boring language, it has a lot of complexity.
I prefer simple but interesting language, f# comes to mind.
Boring in the sense of not being, well, Rust, or a lisp, or an ML derivative or...
It has seamless interop with Objective-C and C, and can be mixed with about any language LLVM/Clang can handle (as long as you have C headers), compiling it all down to a small, self-contained binary.
For now it's mainly useful on Apple platforms, but there's interest and efforts in cross platform from both Apple and the Swift community, so there's a lot of potential for it to be a great language for the main body of application code, with individual bits of functionality written in languages that make the most sense without too many layers of adapters or wrappers.