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Re:Swift System Is Now Open Source by rhodysurf on Friday September 25, 2020 @04:18PM (#24593711)
For a while I was looking aggressively at using swift everywhere, but then I tried rust and read this https://v4.chriskrycho.com/rust-and-swift.html and gained a new respect for Rust and have been using it whenever I can since.
Re:Swift System Is Now Open Source by valuearb on Friday September 25, 2020 @04:42PM (#24593899)
Boy that is really old. And oppressively detailed. And ends up sounding like a Coke vs Pepsi argument. Do I really care about the minutia of minor features when I can build the same things with both tools?

For server side I’m probably going to use Rust, for MacOS or iOS I’m certainly using Swift, for Android I choose Kotlin, and for Windows I would choose suicide.

Re:Swift System Is Now Open Source by rhodysurf on Friday September 25, 2020 @04:58PM (#24594031)
It definitely is old, but a lot of the points still stand with respect to swift syntax.

Anyway I was trying to use swift for things outside of iOS work to share code and it wasnt worth it, is what I'm really getting at. So agreed on your whole second sentence haha

Re:Swift System Is Now Open Source by TillE on Friday September 25, 2020 @10:13PM (#24595902)
C++17/20 on Visual Studio 2019 with vcpkg is a pretty nice place to be for Windows development.

Oh, unless you're developing GUI stuff. In which case, good luck. Use Qt or something, I dunno.

Re:Swift System Is Now Open Source by pjmlp on Saturday September 26, 2020 @02:17AM (#24596806)
WinUI is quite alright.
Re:Swift System Is Now Open Source by adamnemecek on Friday September 25, 2020 @05:10PM (#24594129)
I'm using rust and metal on macos and it's pretty nice. I'll switch to wgpu eventually, it's similar enough to metal.