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Re:Oculus Quest 2 by account42 on Monday September 21, 2020 @09:30AM (#24543132)
> The open source community is more responsible for Linux gaming than Valve. Valve has supported Linux in the (hilariously) limited number of titles they've released in the last decade, and has added some support to the open source community. They are not the driver behind Linux gaming.

Valve are not the only ones doing anything for Linux gaming, but they are a pretty fucking big contributor: - Releaseing Steam for Linux, which has encouraged many games to be ported. Yes, the Steam Consoles are cancelled (or on hold), but even the promise of a new market (and the convenience of not having to have a separate distribution channel for the Linux version of your game) has changed the Linux gaming landscape from a handful of titles to more games than anyone can play (depending on your tastes ofc). - Employing/contracting people working on different parts of the Linux graphics stack (SDL,radv,dxvk,more). - Developing Proton. I mostly play native games, but Proton has been huge for many. Yes, it's based on Wine (that is a good thing, NIH syndrome is way too common is bad) but Valve have improved the parts needed to get a good gaming experience and packaged it up in a nice way that is dead simple to use for anyone. Just click a button to play your Windows games. - Lots of other small things. For example Valve's Plagman has been working on https://github.com/Plagman/gamescope which is godsent for thos of us with ultrawide monitors or other uncommon resolutions and aspect ratios that gamedevs like to pretend don't exist.

And best of all, most of those improvements have been open source and available even to those who don't want to use Steam. That's surprisingly open for what is esentially a DRM company. So saying "The open source community is more responsible for Linux gaming than Valve" doesn't even make sense when Valve are part of that opensource community.

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