Re:SCons is not slow
by amelius on Saturday September 19, 2020 @05:39PM
(#24530487)
> My personal rule of thumb is: use a "specific" build system if possible, but use Shake the second any build system requires even a tiny bit of complexity
Systems evolve. You don't want to rewrite your build scripts the moment you cross the complexity line.
Your mention of Shake is nice though. However, I'm not sure if it could gain widespread adoption, since it's based on Haskell which is not very popular unfortunately (and has a bad name when it comes to learning curve).
Systems evolve. You don't want to rewrite your build scripts the moment you cross the complexity line.
Your mention of Shake is nice though. However, I'm not sure if it could gain widespread adoption, since it's based on Haskell which is not very popular unfortunately (and has a bad name when it comes to learning curve).