Re:rg3d: Rust 3D game engine with an FPS demo game and scene...
by bananaboy on Saturday September 19, 2020 @09:47AM
(#24527383)
Sort of - the original developers made a game which failed commercially and they decided to sell their tools instead. But the engine has changed a lot since those days, and Unity's lack of real dog fooding is a common complaint from people who use it professionally. Unity don't see the problems that only come up when you try to ship a real game in a team, on console or mobile in particular.
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