Re:rg3d: Rust 3D game engine with an FPS demo game and scene...
by angryredblock on Friday September 18, 2020 @11:34AM
(#24518084)
Agreed, this feature set looks like an incredible amount of work for a year.
Interestingly it seems it started as a shooter game more than an engine — explains why the feature set is tailored towards that.
Re:rg3d: Rust 3D game engine with an FPS demo game and scene...
by adamnemecek on Friday September 18, 2020 @11:36AM
(#24518111)
I agree. Dmitry used to work on tools at Larian (studio behind Divinity: Original Sin) so he had a decent amount of experience.
Check out the UI framework that it uses https://github.com/mrDIMAS/rg3d-ui