Re:WebGL Path Tracing
by knowtheory on Friday April 15, 2011 @09:22AM
(#2450430)
I played with it for several minutes and it seemed to work fine for me. I've got a 2010 MBP 17" and i'm running Chrome 11 to access the site.
This is really cool and quite exciting. This is the first WebGL demo that didn't totally max out my CPUs, and still had good interactive performance. I'm really quite impressed.
Re:WebGL Path Tracing
by Seth_Kriticos on Friday April 15, 2011 @08:55AM
(#2450357)
Works well for me (FF4, Ubuntu). Looks awesome.
Edit: OK, after a while it starts to hang and do terrible things to the responsiveness of the system.
really cool but completely hangs my computer for 1 minute after some interaction. chrome on macosx.
Same here, also Chrome on OS X. Had to manually hold down power button.
I appreciate this isn't the fault of the poster, but flagging this just so people know.
Re:WebGL Path Tracing
by KarlFreeman on Friday April 15, 2011 @07:40AM
(#2450177)
Works pretty well for me in ( Chrome, Mac ) but crashing aside its pretty damn awesome.
I would have like to have seen it working, the image on the home page looks nice http://madebyevan.com/#webgl-path-tracing