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Re:The Making of Dune II by tetris11 on Tuesday September 15, 2020 @08:29PM (#24488316)
Yep. I genuinely think that teenagers play games because nothing else in their life is so rewarding.

I was hooked until I got my first real job, and I guess the thrill of creating something of your own and seeing it produce results was a delayed gratification no game can match.

That being said, I do love a good story, and gaming has really become a creative outlet for visual storytelling. I can recommend Disco Elysium to anyone.

Re:The Making of Dune II by Cthulhu_ on Wednesday September 16, 2020 @04:16AM (#24490608)
I dunno, I hear what you're saying, and I too experience enjoyment from work, but I still play a lot of games on the side. The difference is effort vs reward, in that in my day job I spend hours hacking away for some reward, whereas in games there's (usually) enjoyment all throughout.

Finished another playthrough of Factorio again the other day, each time I learn of my mistakes and improve on things again. This time I made a proper train network and used premade blueprints for it, it was really neat and things went pretty smoothly. 70 hours or so until first launch.

Re:The Making of Dune II by WarOnPrivacy on Wednesday September 16, 2020 @12:51PM (#24494497)
I didn't mean to throw shade on gaming. I meant to say that my Dune II plays were so satisfying, my gaming void was filled.

I never enjoyed later games as much & eventually moved on from gaming.

sidebar: I ran a Minecraft server for 4 years but that wasn't gaming so much as it was responsibility.

Re:The Making of Dune II by thatcodingdude on Wednesday September 16, 2020 @11:48AM (#24493783)
We're not reaping the benefits of work anymore, it's mostly trickling upwards now so not really interesting. Makes sense to spend time on video games where you feel a bit more rewarded.