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Re:Apple Fitness+ by biztos on Tuesday September 15, 2020 @04:08PM (#24486160)
I would prefer the market be more diverse.

I spend a fair amount of time on fitness and haven't found any tracking app that floats my boat -- Apple's being especially awful from a UX perspective in my opinion -- and I'd really like to think that if I come up with a better idea, I won't have to subsidize Tim Cook's latest vertical takeover with 30% of my indie revenue, or worse: my customers' indie revenue.

At the risk of veering off topic, I think Apple is making a huge mistake trying to capture as much app-related revenue as possible. Passionate developers are a big part of what enables their industry-leading margins on all that shiny hardware. 30% is fair, or at least "normal," for some things, but trying to get it from my personal trainer is beyond the pale.

Re:Apple Fitness+ by tonyedgecombe on Wednesday September 16, 2020 @02:52AM (#24490191)
> Passionate developers are a big part of what enables their industry-leading margins on all that shiny hardware.

Apple needs developers far less now than it did ten or fifteen years ago. They have been very successful at commoditising 3rd party software.

Re:Apple Fitness+ by gumby on Tuesday September 15, 2020 @10:00PM (#24488824)
> Apple's being especially awful from a UX perspective in my opinion

Well it’s a minimum baseline kind of thing: I use a specific app for skiing and biking but for my needs it’s just fine for hiking, running, IIT. Some others may want specialized apps for those — great! But my needs there are pretty trivial, and actually t acted as the “gateway drug” for me to buy the specialized apps I did.

Re:Apple Fitness+ by ianai on Tuesday September 15, 2020 @08:43PM (#24488403)
Agreed. Going for popular third party apps like that can and probably has to lead to developers avoiding their platforms. It looks very uncompetitive.
Re:Apple Fitness+ by heartbreak on Tuesday September 15, 2020 @04:26PM (#24486320)
Your personal trainer doesn't have to pay a 30% cut to Apple.
Re:Apple Fitness+ by biztos on Tuesday September 15, 2020 @06:26PM (#24487447)
Are you sure?

Say I make a training platform that does some interaction (one-to-many as is quite typical of training) and also handles the payments as well as tracking etc.

As I understand the rules "I" will have to give 30% to Apple in that case, but if my business model is fine with say 5%, won't she (the trainer) effectively pay the rest?

https://marco.org/2020/09/11/app-review-changes

Re:Apple Fitness+ by cwilkes on Wednesday September 16, 2020 @09:34AM (#24492541)
How much of a cut do they give to the gym?
Re:Apple Fitness+ by biztos on Wednesday September 16, 2020 @11:17AM (#24493476)
At my gym, nothing, but that’s probably not typical.