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Re:Relativty – An open-source VR headset by noxer on Thursday September 10, 2020 @08:41AM (#24431738)
That was never a thing so we can't go back to it. A resolution is 2 dimensional height + aspect ratio works. But for all the popular resolutions we have a standardized short form like FHD/QHD/XGA/VGA but these obviously cant cover every existing resolution. Like for example the one from the article 1440p 1:1 there is no standardized name for it.
Re:Relativty – An open-source VR headset by MrGilbert on Thursday September 10, 2020 @08:48AM (#24431792)
At least for me, the short forms are hilarious and obnoxious. I can get an understanding of what 3840x2400 could mean in terms of aspect ratio and pixel density. But WQUXGA? I have to look that up.
Re:Relativty – An open-source VR headset by psadauskas on Thursday September 10, 2020 @08:47AM (#24431786)
When widescreen LCDs were starting to replace 4:3 LCDs and CRTs, the screens were described as 720p, 1080i, etc. It wasn't until 4k was a thing that screens were described by their width instead of height.
Re:Relativty – An open-source VR headset by frou_dh on Thursday September 10, 2020 @09:00AM (#24431907)
The "p" is kinda interesting because it used to convey useful extra information (presence of Progressive Scan), but now that's simply a given in almost every context. So the "p" has sort of degraded into nothing more than a signifier that someone is writing about resolution.

"c" could mean Colour. Bob uses a c2160p monitor!

Re:Relativty – An open-source VR headset by noxer on Thursday September 10, 2020 @09:27AM (#24432136)
i stands for "interlaced" that has nothing to do with display resolution. p stands for "progressive scan" technically also not related to resolution but it makes clear that the number before describes the vertical resolution.