Re:Show HN: Skia-canvas, a browserless implementation of the...
by dhritzkiv on Thursday September 03, 2020 @09:33PM
(#24370900)
Yes! We pass conformance tests[1] (for the core of WebGL 1 + the extensions that we support).
That said, the Angle version we use is decently old. If we updated it, we would be able to implement WebGL 2 (OpenGL ES 3.0) support. Unfortunately, it's no easy feat to update and integrate the latest Angle, and the project is more-or-less in maintenance mode until someone else comes to take on the task (the project's been revived several times before, so not totally unimaginable!)
That said, the Angle version we use is decently old. If we updated it, we would be able to implement WebGL 2 (OpenGL ES 3.0) support. Unfortunately, it's no easy feat to update and integrate the latest Angle, and the project is more-or-less in maintenance mode until someone else comes to take on the task (the project's been revived several times before, so not totally unimaginable!)
[1] https://www.khronos.org/registry/webgl/conformance-suites/1....