Re:NeoAxis Game Engine 2020.5
by daeken on Wednesday September 02, 2020 @10:54AM
(#24353862)
It appears to still be based on OGRE. The native wrappers in the repo seem to bind all the key OGRE types into .NET.
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Re:NeoAxis Game Engine 2020.5
by IvanEfimov on Wednesday September 02, 2020 @01:38PM
(#24355662)
We are switched from OGRE to BGFX. Now as low-level rendering library BGFX is used. Part of OGRE is used for image loading.