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Re:Supporting Linux kernel development in Rust by pjmlp on Wednesday September 02, 2020 @01:08AM (#24350142)
All of that doesn't change the fact that there is tooling in place, and language features (e.g. dynamic for COM, upcoming C#9 improved native FFI) to ease interoperability between managed and some level of C++.

Something that no UNIX does, and we only find similar ideas in Swift/Objective-C++, IBM language environments, and the old OS/2 SOM (Smalltalk/C++).

While everyone else just writes glue code with C like interfaces, as if the world has hardly changed from UNIX V6.

Re:Supporting Linux kernel development in Rust by snuxoll on Wednesday September 02, 2020 @11:39AM (#24354262)
Purists may hate it, but as a toy project I’ve been working on making a stripped-down version of the WinRT concepts that runs on Linux (well, anything with a c++17 compiler and a dlopen function provided by a linker). The guy behind cppwinrt started work on the Xlang project in a similar vein, but it’s currently not being worked on so I figured I’d give it a shot.

I agree that C as the lowest common denominator sucks.

Re:Supporting Linux kernel development in Rust by pjmlp on Wednesday September 02, 2020 @03:23PM (#24356892)
Good luck with it.

Project Reunion seems to have rebooted everything, which is most likely the reason for it to have stalled.