Can you point to straightforward apple instructions for doing so?
I publish an open source project used in classrooms, mostly used by my own students but also others. Despite strong and principled objections, which I hung on to for years, I have simply given up and now pay the fee. I'd love to not have apple be the gatekeeper. But they are. Every release, every update, every summer when I go to fix a few bugs, the restrictions get tighter and tighter, and old workarounds stop working.
I work entirely on Linux and Win10, but I maintain a mac laptop and pay the $99/yr out of pocket just to keep this project alive. I've spent tens of days trying to find a way around either of these requirements, but it's just too difficult (for me, or for my students, or for others wanting to try my software).
Take a look at how other apps do it, such as:
• MacDown https://macdown.uranusjr.com (also on GitHub)
Download → Right/Control-click → Open → Confirm
There are several such apps and open-source tools that are not notarized, some quite popular. Some of them provide those instructions next to their download links.
Those steps are literally all it takes. It’s barely 40 keystrokes to list them.
As a user and the resident tech support for people young and old, I am glad that there’s such a barrier against the execution of arbitrary software and it’s easily skippable if one so explicitly chooses.
In any case, how is it any worse than the Windows nag prompts that people accepted more than a decade ago?
Perhaps you've configured your device in a way that gives you an easier execution path, or the app is employing a workaround to bypass Gatekeeper.
It seems MacDown uses such a temporary workaround to make the process less painful for macOS users: https://github.com/MacDownApp/macdown/issues/1106#issuecomme...
For now, a dev has to add an explanation next to the download link, and let the users decide.
There is NO "requirement" for notarization. This FUD keeps getting perpetuated, but you can publish macOS software without paying $99 year.
> It should be possible to verify developers and distribute open source apps without a cost on macOS.
The cost is convincing your users to trust you and allow your unsigned app to bypass Gatekeeper.
I've seen some tools do just that, explaining that they cannot afford the notarization fee.