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Re:Modernizing the OpenBSD Console by HugoDaniel on Tuesday September 01, 2020 @09:07AM (#24341346)
indeed :O

here are the VT100 ansi escape codes: https://espterm.github.io/docs/VT100%20escape%20codes.html

Bold, Underline, Double height, double width, etc... are all there. VT100, from 1978.

Re:Modernizing the OpenBSD Console by msla on Tuesday September 01, 2020 @09:34AM (#24341559)
ncurses gives you all of that in a much easier-to-use fashion.
Re:Modernizing the OpenBSD Console by rbanffy on Tuesday September 01, 2020 @02:40PM (#24345222)
True, but not really relevant in this context. The fact is that graphical consoles could support all that because, in reality, there was a time they actually did - they were just independent embedded computers connected to the host via a serial port.

In my dreams, when switching to Tek mode, the framebuffer would have a dark green background, the lines would have a brighter green, and drawing would push the HDR for the brightest green it'd be able to do (because to store a vector in a Tektronix DVST, you flash it with a high energy beam). Erasing the screen would flash it light green and there would be no scrolling.