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A comment on The Recursive Universe. Parent comment
A lot of simulations will likely be done in a manner that's similar to CAs. Pixel shaders run once per pixel, which make this type of abstraction quite attractive. You can take advantage of the massive parallelism of GPUs.
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A lot of simulations will likely be done in a manner that's similar to CAs. Pixel shaders run once per pixel, which make this type of abstraction quite attractive. You can take advantage of the massive parallelism of GPUs.