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Re:Apple Terminates Epic Games' Developer Account by vr46 on Saturday August 29, 2020 @01:04PM (#24317554)
This is true, but until Free-to-play arrived, the companies would get a cut from every single piece of software that was published through licensing. The advent of downloads reduced the trade in used-games, meaning higher revenue.

The selling at a loss is just another business strategy to drive hardware sales of a limited-functionality device (ok, you can watch videos and surf the net, but it's hardly an actual computer) compared to the iPhone, where other factors drive sales and increase the user base.

I mean, I love my Switch and I'm definitely a profitable customer but it's a specialized device. If Nintendo's loss-leader strategy is worth 30%, why isn't Apple's strategy? Or really, who gets to decide what the correct % is? And how?

Re:Apple Terminates Epic Games' Developer Account by elif on Saturday August 29, 2020 @02:56PM (#24318539)
in theory, that is the responsibility of the markets.

but when you have a duopoly there is no one to decide the correct %, and we start to not have a functioning capitalist market.

Re:Apple Terminates Epic Games' Developer Account by vr46 on Saturday August 29, 2020 @03:52PM (#24318928)
It's almost like we're all discovering that there may be problem with the underlying system.