Re:Apple Terminates Epic Games' Developer Account
by d3nj4l on Friday August 28, 2020 @10:57PM
(#24312993)
That does not fix the problem for content creators, who have to target the nearly 50% of the US market that's on iOS. I'm sure everyone at Basecamp would prefer to use androids, but they just can't be competitive with other e-mail services without releasing the Hey app for iOS.
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Re:Apple Terminates Epic Games' Developer Account
by RonanTheGrey on Friday August 28, 2020 @11:24PM
(#24313124)
This is part of the problem; there are entire industries now that rely on mobile device deployment. It would be untenable and unreasonable to say "hey you don't like it, F off, just don't deploy on iOS, you can always willingly give up access to over 1 billion users you know". It just doesn't even sound reasonable.
In those industries - mobile gaming is one, a $150 billion a year market reaching a whopping 50% of all mobile users across platforms, that requires presence on iOS if you want to build a business in any serious way.
This is where Apple is going to have a really, really hard time avoiding an accusation (and judgement) of antitrust. They literally control industries. This means that they probably have to give up some control of their platform.
Re:Apple Terminates Epic Games' Developer Account
by nodamage on Friday August 28, 2020 @11:37PM
(#24313227)
Content creators don't have a legal right to demand to distribute to a specific smartphone any more than they have a legal right to demand to distribute inside Walmart.
Re:Apple Terminates Epic Games' Developer Account
by d3nj4l on Friday August 28, 2020 @11:49PM
(#24313284)
> Content creators don't have a legal right to demand to distribute to a specific smartphone.
That is the exact scope of the anti-trust case here, and unless you're the most preeminent expert in the field I'm not inclined to take your word in whether they have the legal right or not.