Re:Game Design Curriculum
by purple-again on Friday August 28, 2020 @08:18PM
(#24311980)
Blizzard did not do that. Valve (the company behind Steam) did that. Much salt was sown around the Blizzard offices during the lawsuits that followed. Valve won.
Blizzard went on to release a remake of the game that spawned DOTA which was universally reviled, a large part of which was due to them killing incentives to build custom maps with their new IP rules designed to avoid another DOTA incident.
Armchair analysis with no expertise or special access to information, accuracy of statements may vary.
Re:Game Design Curriculum
by abdulmuhaimin on Saturday August 29, 2020 @08:08AM
(#24315538)
In case people are wondering, hes talking about Warcraft 3 Reforged, which is a remake of Warcraft 3. A real disaster of a release, I couldnt imagine anyone could have f* up such a beloved game worse than Blizzard could.
I know the beginning of the story, I played the ur-original DotA the UMS map for W3 (and even earlier UMS variants of the concept for vanilla StarCraft/SCBW) :). But I somehow missed the existence of DOTA 2.
The community has probably never been noob friendly. A common meme shared in the Dota 1 days (before LoL and Heroes of Newerth) was "Welcome to DOTA, you suck."
Also, I believe you meant Valve made Dota 2.
I do agree with the sentiment though. The community is definitively not n00b friendly and I gave up soon as well :S