But if your calls normally have lively discussion where someone different jumps in any time there's a pause, the higher the latency the more likely people will say "meeting in person is much better"
Likewise, with things like remote desktop, 100ms of latency isn't a dealbreaker but it'll certainly leave some of your users saying "things that run locally just feel snappier"
Up to 100ms is kind of ok-ish barely-sluggish, but over 100ms latency, it becomes extremely annoying to maintain a conversation.
Video conferencing often makes this worse, because it is what people use for meetings, etc. and that involves more than 2 people maintaining a conversation, so latency becomes even more important there.
Otherwise 3-4 people start talking over each other, and none of them notices until they receive what the others are saying. Which is extremely annoying.
The other two things on your list are both gaming.