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Re:Graphics Programming Projects by ghj on Wednesday August 19, 2020 @09:24AM (#24210097)
Those time estimates look way too optimistic.

Or I am just the type that would mess up an equation and spend the next 3 hours trying to figure out why something is rendered upside down or worse, with just subtly incorrect lighting and colors.

Anything math-y that doesn't fail loudly requires a different type of debugging skill that the typical programmer doesn't have.

Re:Graphics Programming Projects by krisgee on Wednesday August 19, 2020 @03:09PM (#24214767)
I mean 5 hours is pretty much a days work realistically so if you look at it that way it seems pretty reasonable to me. Project 1 is basically a "you'll take a day to do this" project 3 is basically a week's work, etc.

If it comes with some instructions and hints it would line up with my estimates pretty closely, that said I've done a bit of this sort of work before so I might have less unknown unknowns in my estimate.

Re:Graphics Programming Projects by rationalfaith on Wednesday August 19, 2020 @11:37AM (#24211527)
Yes, me too. Although I'd hypothesize you would like to explore tangential parts of the lessons rather than heads down follow without mental digestion.
Re:Graphics Programming Projects by dahart on Wednesday August 19, 2020 @05:05PM (#24216463)
"Time estimates are in person hours based on averages from 140 college students. Projects longer than 6 hours could be done by pairs or small teams, or by an individual over multiple weeks. Some projects also must be run for significant unattended time to produce results."