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Re:Beta users of Starlink get downloads of 11 to 60 Mbps by taneq on Saturday August 15, 2020 @05:02AM (#24167256)
Unless it’s changed a lot since I worked in game dev, models absolutely are instanced but poly counts, texture resolutions and number of textures have gone through the roof. You used to have a texture and maybe a light map, now you have separate diffuse, specular, bump, glow, decals, etc. etc.
Re:Beta users of Starlink get downloads of 11 to 60 Mbps by wlesieutre on Saturday August 15, 2020 @03:31PM (#24171606)
Everyone’s doing physically based rendering, so now it’s base color, roughness, metallic, and specular. Plus the glow, decals, etc.