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Re:Apple removes Fortnite from App Store after Epic attempts... by shajznnckfke on Thursday August 13, 2020 @03:20PM (#24147209)
I’m a huge fan of Apple Pay and do not begrudge the 0.15% cut they take on those transactions. The cut they take for App Store purchases is over 100x that amount, which is obscene.
Re:Apple removes Fortnite from App Store after Epic attempts... by CubsFan1060 on Thursday August 13, 2020 @03:25PM (#24147302)
But,it's more than that. Not only do I get some security for payment, but I get:

* Some level of guarantee that every app on my phone has been vetted (it's not perfect of course, but is better than nothing). It's unlikely that anything to nefarious makes can make it onto my phone, and if it does, it'll be removed.

* I get a better fit and finish. Apps on the iPhone very often have a better quality to them.

* I get the ability to refund when needed.

* Personally, my support requirements go down. When my nephew calls me with a problem, I know that he didn't go download some random app from instructions he got from a friend.

Clearly, there's also some profit in there.

Edit: Perhaps to get to my point -- these were ALL known when I bought my phone, and for me, were part of the reason I bought it. If I was not ok with this, I would have bought an Android phone.

Re:Apple removes Fortnite from App Store after Epic attempts... by benhurmarcel on Thursday August 13, 2020 @03:45PM (#24147640)
But nobody wants to deny you the choice of paying an extra 30% to get all that. What they want is the choice.
Re:Apple removes Fortnite from App Store after Epic attempts... by stevenwliao on Thursday August 13, 2020 @05:16PM (#24149338)
If apps decide to avoid launching on the App Store, then I have to choose between compromising my privacy and picking a worse app.
Re:Apple removes Fortnite from App Store after Epic attempts... by heavyset_go on Thursday August 13, 2020 @03:31PM (#24147409)
And I'm sure that other companies could be more efficient with the 30% App Store cut, or less than 30%, but the power of markets and competition are stifled by Apple's restrictive limitations.

Bandcamp, for example, provides both digital and physical assets, and only takes a 10% - 15% cut. They provide a secure experience for their customers free of ads, malware, spyware and spam.

Re:Apple removes Fortnite from App Store after Epic attempts... by HatchedLake721 on Thursday August 13, 2020 @03:30PM (#24147393)
You're comparing apples and oranges, two completely unrelated industries.

One is payment processing, the other's a unified market of 155 countries and 1+ billion users where all the headache of payments, local sales taxes, APIs, etc are taken care of.

Re:Apple removes Fortnite from App Store after Epic attempts... by wvenable on Thursday August 13, 2020 @03:48PM (#24147685)
If all those oranges were worth 30%, why would Epic bother with their own payment system?
Re:Apple removes Fortnite from App Store after Epic attempts... by valuearb on Thursday August 13, 2020 @03:36PM (#24147485)
Comparing a payment processing fee to hosting content on a store site is completely disingenuous. The costs are wildly little different and it’s unlikely any App Store like Apples could even pay for itself with only a 10% cut, for example..
Re:Apple removes Fortnite from App Store after Epic attempts... by ctvo on Thursday August 13, 2020 @05:52PM (#24149887)
Do you have access to information the rest of us don't? Apple doesn't release the operational details of its AppStore in its financial disclosures. Shocking you know a 10% fee isn't enough to maintain it.

How about we do what's often suggested: we spin the AppStore off as its own non-profit governing body and they can disclose their operating costs and increase / decrease their fee as needed. The rules then apply equally to Apple vs. non-Apple companies.

Re:Apple removes Fortnite from App Store after Epic attempts... by valuearb on Thursday August 13, 2020 @06:05PM (#24150067)
Apple breaks out a services line in their financial reports. You should read them. Services has a gross margin of around 67-68%, but that includes a $9B check from Google every year with near 100% margins. So the App Store is very likely to be less than 67%, maybe as low as 15%.

It’s not just payment processing. They provide other critically valuable services to developers such as App Review, Hosting, International Distribution, CoMarketing, Store APIs, Security, etc, etc, and they all have thousands of employees and cost billions to provide.

Re:Apple removes Fortnite from App Store after Epic attempts... by ctvo on Thursday August 13, 2020 @06:45PM (#24150546)
Please provide anything to back up these claims. Until you provide something, here's a breakdown from Forbes of an estimate of Apple's App Store revenue in 2019: https://dashboards.trefis.com/no-login-required/7JGMQ7wT/Bre... (there's an adjustment to the take percentage to see their estimated revenue if it's lowered, feel free to play around with it)

Apple Services:

- AppStore $ 15 billion

- Licencing $ 10 billion

- Apple Care & Others $ 7.5 billion

- Apple Music $ 5.4 billion

- iCloud $ 4.5 billion

- Third-Party Subscriptions $ 3.6 billion

Total: $46 billion

Remember, you're stating that Apple isn't able break even at a 10% fee for the App Store. Recall that Apple charges developers a yearly subscription (99 USD for non-enterprise accounts per year) to be able to submit something to the App Store. And additionally remember that your "co-marketing" cost should include the money Apple makes from advertisers on its App Store [1].

The items you mentioned as costs are standard for many similar internet service (hosting, security, customer APIs, etc. etc,.) that do not make nearly the amount of revenue Apple does with its App Store.

Let's do a worst case and cut Apple's estimated App Store revenue from $15 billion to $5 billion a year to show how ridiculous the claim that they can't break even is.

1 - https://searchads.apple.com/

Re:Apple removes Fortnite from App Store after Epic attempts... by valuearb on Thursday August 13, 2020 @09:36PM (#24152189)
Read their financials, the gross margins for services are listed in every one of their reports.

And the $99 and ad revenues are service revenues. So their audited financials say, taking all of those revenues, that services expenses are roughly 32% of their revenues. Obviously this doesn’t include administration costs, interest costs or taxes.

32% of 30% is 9.6%, so it’s possible that’s their break even level, or even a little lower if App Store margins are higher than other services. But it’s unlikely because it’s likely the billions in the Google Safari placement check is close to 100% margin, meaning the rest of services has to have margins well under 68%.