The product and dev teams are missing the forest for the trees. Ice on the visor should not have been implemented in the first place. Why would they think it ok to implement an iced up visor with no way to clear it?
It seems to be evidence that they are not even thinking a single feature through.
As well, there are three entire studios working on this project, they can do more than one thing at once. Working on NPC interaction does not stop the whole show until it's done.
I'm in agreeance because part of me wishes they'd stop fussing with the open development and just finish the game. But that's not fair or realistic.