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Re:How We Got the Favicon (2017) by scrollaway on Monday August 10, 2020 @12:32PM (#24111066)
Indeed, I think ICO is the only common-use format to support that (I guess JPEG "sort of" does support it but not in any usable multi-resolution way).

Mipmaps are common in video game graphics format though!

Re:How We Got the Favicon (2017) by Ivoah on Monday August 10, 2020 @02:22PM (#24112357)
macOS's .icns files (typically used for app icons) can (and usually do) also store multiple resolutions in a single file.
Re:How We Got the Favicon (2017) by account42 on Tuesday August 11, 2020 @10:51AM (#24120861)
> common-use format

Pretty much nothing outside the apple ecosystem supports .icns

Re:How We Got the Favicon (2017) by treve on Monday August 10, 2020 @03:37PM (#24113172)
I believe that with svg, you can have multiple breakpoints and style rules depending on canvas size.