Re:Luau – A fast, small, safe, gradually typed scripting lan...
by jwatte on Wednesday August 05, 2020 @01:04PM
(#24063052)
The way I see it, Unreal is eating Unity from above, extending down, and Roblox is eating Unity from below, developing awesome new technologies. Gotta be hard being Unity :-)
Roblox has tons of innovation. It has a volumetric/voxel based lighting system. It has networked rigid body dynamics built right in. It lets you take your avatar between each game, keeping your look. And you can late-join any game -- you don't need to be there "at the start."
Some games have tens of thousands of moving pieces, yet load reasonably quickly. Check out the tornado in Natural Disaster Survival for a good example!
I first learned programming due to Roblox. It's really easy to pick up, and you can make almost whatever type of game you want. I honestly believe that highschool programming classes should universally use it for introducing how to code rather than Javascript or Unity.