Re:What I Learned About Failing from My 5 Year Indie Game De...
by gentleman11 on Sunday August 02, 2020 @02:13PM
(#24030325)
If it’s a side project, then work for hire would have been a side-side project, wouldn’t it? That’s quite a lot to juggle with a presumably full time job
It doesn't really go into detail about whether he offered other direct contracts or work fire hire or other tried other licensing or any other strategy.