Re:What I Learned About Failing from My 5 Year Indie Game De...
by esrauch on Sunday August 02, 2020 @12:38PM
(#24029699)
I'm not sure if this is what the parent comment meant, but it seems reasonable that it's not a lucrative path to focus on anyone who doesn't already have a functional business without you. Partnering with that existing coffeeshop can pay off a lot more easily than the dozens of weekend game devs that will probably never make a cent themselves.
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