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Re:On how Flash games shaped the video game industry by catmanjan on Friday July 24, 2020 @08:53AM (#23938843)
I don't think any of the new development platforms have gotten even close to how accessible it was to make games in flash - pre as3 was the perfect combination of ease of art creation and programming
Re:On how Flash games shaped the video game industry by c00ls0sa on Friday July 24, 2020 @09:59PM (#23946295)
Rpg Maker, GameMaker, JS itself, Unreal Engine. - it's true Flash gave way to allowing creativity to flourish easier but accessibility has come and gone - at this point it's personal preference and CPU usage that dictate the expanse of your games
Re:On how Flash games shaped the video game industry by catmanjan on Saturday July 25, 2020 @03:11AM (#23947385)
I'd argue that none of those can do both the art and programming side of things as well (for beginners) as flash did

I haven't used RPG Maker in a decade, but when I did you had to import sprites, same with GameMaker. JS doesn't help you with art. Unreal Engine has a basic modeller but you have to use Blender which is quite complex for beginners

Flash was like an animated paint, super accessible