Re:Go command support for embedded static assets (files)
by pjmlp on Friday July 24, 2020 @04:29AM
(#23937099)
If you prefer I can provide examples on how Windows, macOS/iOS, Android resources work for their native language SDKs, or how Java and .NET embedded resources work.
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Re:Go command support for embedded static assets (files)
by dezzeus on Friday July 24, 2020 @04:43AM
(#23937186)
I'm actually interested… (I'm quite limited to Apple's bundles) would you mind writing a blog post ? :)
Re:Go command support for embedded static assets (files)
by pjmlp on Friday July 24, 2020 @06:05AM
(#23937662)
No time to write blog posts, but I can provide you the links to the documentation,
Java Resources - https://docs.oracle.com/javase/8/docs/technotes/guides/lang/...
Android Resources - https://developer.android.com/guide/topics/resources/providi...
.NET Resources - https://docs.microsoft.com/en-us/dotnet/framework/resources/
Win16 and Win32 resources - https://docs.microsoft.com/en-us/windows/win32/menurc/about-...
UWP resources - https://docs.microsoft.com/en-us/windows/uwp/app-resources/
C++ helpers for Win32 resources - https://docs.microsoft.com/en-us/cpp/windows/resource-files-...
Given that you mention bundles, Java's resource management shows the influence of Objective-C in Java's design.