Re:Krita, OpenGL and Qt
by burntoutfire on Saturday July 18, 2020 @07:01AM
(#23880523)
> and broke 3dfx by poaching engineers
I don't like the term "poaching". It implies that the engineers who took better paying jobs did something wrong, whereas they were just trying to retain a bigger portion of the enormous value that they were creating.
I don't like the term "poaching". It implies that the engineers who took better paying jobs did something wrong, whereas they were just trying to retain a bigger portion of the enormous value that they were creating.