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Re:Krita, OpenGL and Qt by jfkebwjsbx on Saturday July 18, 2020 @03:52AM (#23879817)
A couple of corrections, if you don't mind...

Vulkan is not hardware-specific, it is an open, cross platform standard like OpenGL.

Direct3D is not standard, but it is so well supported and used (even in Linux!) that you can consider it one.

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