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Re:Krita, OpenGL and Qt by jfkebwjsbx on Saturday July 18, 2020 @03:49AM (#23879797)
Metal is not cross platform nor open.
Re:Krita, OpenGL and Qt by dgellow on Saturday July 18, 2020 @04:30AM (#23879986)
You will laugh, but Apple started to call “cross platform” things that are used or run on more than one of their product. So cross platform between iOS, macOS, Apple TV OS(?), watchOS.
Re:Krita, OpenGL and Qt by esperent on Saturday July 18, 2020 @05:33AM (#23880212)
Technically correct, the best type of correct (for a marketing team).
Re:Krita, OpenGL and Qt by swebs on Saturday July 18, 2020 @08:50AM (#23881082)
Microsoft does that too. It's infuriating.
Re:Krita, OpenGL and Qt by franga2000 on Sunday July 19, 2020 @03:56AM (#23887786)
But all of those run Darwin, so for something like a graphics API that has nothing to do with GUIs and whatnot, the "platform" for all of those is the same.
Re:Krita, OpenGL and Qt by pjmlp on Sunday July 19, 2020 @04:18AM (#23887867)
Says someone that never read Apple documentation or iDevice literature regarding system programming on Apple platforms.

You can start by reading the Mac OS X Internals, followed by Mac OS X and iOS Internals: To the Apple's Core.

Then hop over to Apple's archive, https://developer.apple.com/library/archive/navigation/

Re:Krita, OpenGL and Qt by franga2000 on Sunday July 19, 2020 @04:51AM (#23887988)
Fair enough :)
Re:Krita, OpenGL and Qt by pjmlp on Saturday July 18, 2020 @05:27AM (#23880184)
Which is correct, it is neither the same OS or hardware.
Re:Krita, OpenGL and Qt by Narishma on Saturday July 18, 2020 @05:41AM (#23880247)
It is "cross-platform" in the same way Direct3D is.
Re:Krita, OpenGL and Qt by mey on Saturday July 18, 2020 @08:11PM (#23885901)
In this vein and previously discussed on HN[1], but there is a weird DX3D bridge in Linux that is available on WSL2. Still not "cross-platform" and seems to mostly exist to support ML workloads for Windows users.

1] https://news.ycombinator.com/item?id=23241040

Re:Krita, OpenGL and Qt by pjmlp on Saturday July 18, 2020 @05:54AM (#23880290)
It is neither the same OS or hardware, so it looks cross platform to me.
Re:Krita, OpenGL and Qt by esperent on Saturday July 18, 2020 @10:00PM (#23886406)
You are completely right, I shouldn't have included that in the list above.