Re:Krita, OpenGL and Qt
by sharpneli on Saturday July 18, 2020 @03:43AM
(#23879773)
Differences between Mantle and Vulkan are not that big, some things are super similar. The biggest difference between Mantle and Vulkan are renderpasses, and that can feel like a mess if one is used to immediate renderers, but as a concept it’s very much core in Metal and even DX12 has it.
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