Re:Barebones WebGL in 75 lines of code
by esrauch on Wednesday July 08, 2020 @11:36PM
(#23776705)
The issue is that OpenGL isn't going to get any new versions, so if you're trying to be forward looking there's only Vulkan even if you don't need the delta that you get performance-wise between that and GL.
Its a little surprising there's no real movement for an API that is closer to ES3 in difficulty that targets Vulkan and Metal underneath. I guess maybe webgpu will be that thing eventually.
Its a little surprising there's no real movement for an API that is closer to ES3 in difficulty that targets Vulkan and Metal underneath. I guess maybe webgpu will be that thing eventually.