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Re:I open sourced my game along with a tutorial on how to ma... by erlend_sh on Monday July 06, 2020 @05:44PM (#23753155)
There’s a successor to Lua in the works called Mun: https://mun-lang.org/

It is written in Rust and aims to be 100% hot-reloadable.

Re:I open sourced my game along with a tutorial on how to ma... by andrewmcwatters on Monday July 06, 2020 @05:49PM (#23753194)
To be fair, Lua is already "100% hot-reloadable." Module definitions are just tables, so references can be redefined during runtime.
Re:I open sourced my game along with a tutorial on how to ma... by anonymoushn on Tuesday July 07, 2020 @11:54AM (#23760485)
I'm not sure if a statically typed AOT compiled language with no fibers can be a successor to Lua.