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Re:Holographic optics for thin and lightweight virtual reality by bArray on Tuesday June 30, 2020 @03:00PM (#23693531)
To be completely honest, I would settle for an early monochrome version - I'm sure people can still make some great games/features like this. I think the form factor (and hopefully price) really is so much more important at this point.
Re:Holographic optics for thin and lightweight virtual reality by jayd16 on Tuesday June 30, 2020 @03:09PM (#23693631)
Launch day Virtual Boy ports.