Re:Apple and Facebook
by UnpossibleJim on Monday June 29, 2020 @05:35PM
(#23683433)
I was going to say, depending on the size of the developer for their application, they are horribly inconsistent with policy and feedback regarding review. I work at a mid level development game house, and compared to what the AAA game houses can get away with is night and day (maybe not quite as drastic as that, but the standards are definitely different).
There are times where our app got rejected for a valid reason, we talked to our Apple contact, and it was approved.
I think we got rejected again a few updates later for the same reason, we talked to our Apple contact again, it was approved again.
Does everyone have an Apple contact or just big/medium companies?
Re:Apple and Facebook
by UnpossibleJim on Tuesday June 30, 2020 @09:29AM
(#23689760)
I think that is one of the major hurdles to being an independent developer, TBH. Developer relations is a real thing and is a position that is worth the money. I have the majority of the skills to make a game from scratch, but I couldn't get it published with any real competency.
one quip:
> Apple is strict and super-weird about some of their rules, but they’re consistent. And it’s in that consistency that they’ve been able to build a large, dominant platform. When people start to see cracks in that consistency — such as the recent Hey drama — both developers AND people within the company immediately freak out, and some statement is made (whether it’s what the developers want to hear is another matter). They’re also super consistent with most of their APIs and their timetables, which further encourages investment.
As someone who has dabbled in app store development from time to time, none of this seems to be true. Apple is inconsistent with application of their rules and their rules are also internally inconsistent from case to case, especially with regards to what apps are allowed on the platform.
But there is something interesting in there -- was it the developer experience that drew developers to their platform originally or something else? Not sure offhand.