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Re:Dwarf Fortress Creator Explains Its Complexity and Origin... by intended on Friday June 26, 2020 @08:06AM (#23651047)
There’s a very deep lesson in Dwarf Forts motto of loosing is fun.

I’ve struggled to embrace it because my habit is defensive safe playing. In other words “succeeding”- beating your enemies without suffering a loss or misfortune and never having to deal with jank.

My second fort blew up to a yellow “i” which I had no clue was a fire imp (2d DF era volcano embark.)

But I got lucky and found the ascii explosion of ascii booze barrels fascinating.

Embracing that pain makes all the stories of DF interesting. This does include just letting things blow up because you didn’t get the interface and just enjoying the situation you are in.

To a large extent, the new tutorials and helpful community have eroded that ideal, the long learning curve have you a crucial part of the DF experience - loosing is fun.

I have never been able to fully capture the point or explain how fundamental it is to appreciating the game and how it changes your enjoyment of things.

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