Re:Show HN: LCC – Open-Source Spatial Audio from Stereo Spea...
by fulafel on Friday June 26, 2020 @05:54AM
(#23650311)
Nice work. Does it use some kind of audio abstraction layer so ports to non Mac platforms might be easy?
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Re:Show HN: LCC – Open-Source Spatial Audio from Stereo Spea...
by roblkw-asu on Friday June 26, 2020 @12:37PM
(#23653928)
Yeah, RtAudio. So it should be easy to port it to Windows and Linux. I'll work on that soon, hopefully this weekend.
Re:Show HN: LCC – Open-Source Spatial Audio from Stereo Spea...
by dithered_djinn on Friday June 26, 2020 @08:19PM
(#23658454)
It already compiles on Linux without any modifications whatsoever:
g++ -O2 -march=native -mtune=native -D__LINUX_PULSE__ -D__LINUX_ALSA__ -D__UNIX_JACK__ \
lcc_rtaudio.cpp RtAudio.cpp -o lcc -pthread -ljack -lasound -lpulse-simple -lpulse
The above will give you a binary with the Jack, ALSA and PulseAudio backends baked in.
Re:Show HN: LCC – Open-Source Spatial Audio from Stereo Spea...
by dithered_djinn on Friday June 26, 2020 @10:41PM
(#23659097)
Re:Show HN: LCC – Open-Source Spatial Audio from Stereo Spea...
by roblkw-asu on Friday June 26, 2020 @08:11PM
(#23658411)
Update: We accepted a pull request with a Windows build, including a binary executable and build instructions.