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Re:Source code of “Delores: A Thimbleweed Park mini-adventur... by dividuum on Sunday June 21, 2020 @03:17PM (#23594559)
Re:Source code of “Delores: A Thimbleweed Park mini-adventur... by pengaru on Sunday June 21, 2020 @03:58PM (#23594892)
DOTT is particularly special for being a sequel to Maniac Mansion, a Gilbert game I had briefly played somewhere on the original NES.

The entire Maniac Mansion game is also included in playable form within DOTT, on a virtual computer found within the game's environment.

I remember first playing DOTT on the PC and discovering the embedded Maniac Mansion. Up until that point I hadn't realized I was playing a sequel to that NES game I'd long forgotten about.

They're fun games, quirky with a great sense of humor and playful innocence about them.

Re:Source code of “Delores: A Thimbleweed Park mini-adventur... by unixhero on Monday June 22, 2020 @02:39AM (#23597802)
What's strange is that it is unclear to me which build the Maniac Mansion embedded version is. It is not the PC one. As a kid I tried to replace the lfl files from the maniacm subdir in DOTT om the Maniac Mansion root folder. It didn't work. :)
Re:Source code of “Delores: A Thimbleweed Park mini-adventur... by jonny_eh on Sunday June 21, 2020 @04:01PM (#23594915)
Even though the first two entries in the Monkey Island series are classics, my personal favourite is the 3rd, The Curse of Monkey Island. Gorgeous artwork, beautiful music, and hilarious writing and voice acting.
Re:Source code of “Delores: A Thimbleweed Park mini-adventur... by klipt on Sunday June 21, 2020 @05:43PM (#23595660)
We'll fight you in the harbor

We'll battle you on land

When you meet singing pirates

They'll be more than you can stand.

Re:Source code of “Delores: A Thimbleweed Park mini-adventur... by riffraff on Sunday June 21, 2020 @04:26PM (#23595124)
I agree, but art-wise the remastered editions are also pretty nice.
Re:Source code of “Delores: A Thimbleweed Park mini-adventur... by WorldMaker on Monday June 22, 2020 @01:26PM (#23602967)
Though take the time to revisit the original art because some of it is a master class in early pixel art, and Monkey Island II was a master class in early MIDI work that stands nearly unbeaten in what it did dynamically and adroitly (search keyword for technical tales: iMUSE), and the lone full collaboration between all three of LucasArts' composers. One of the great things that both Monkey Island remasters did was make it a one button push to switch between original and remastered art and music (including the ability to do it mid-scene).