Re:Adobe to remove Flash Player from web site after December...
by Mirioron on Monday June 15, 2020 @09:03PM
(#23534889)
I'm unsure whether this applies to Godot, but usually game engines come with a lot of unnecessary baggage. I think UE4 at its smallest was still something like 20 MB despite you not needing almost any of it. A 2D engine or renderer like PIXI.js makes more sense in these cases.
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Re:Adobe to remove Flash Player from web site after December...
by MayeulC on Tuesday June 23, 2020 @01:58PM
(#23617690)
Good point, thanks for reminding me of these :)
I haven't really benchmarked the size, but there are a few demos floating around. Not entirely sure how to measure it, but that one seems to come down to less than 10kB? https://obersprengmeister.frozenfractal.com/
Re:Adobe to remove Flash Player from web site after December...
by pier25 on Monday June 15, 2020 @09:17PM
(#23534969)
Yes, exactly.
For simple games or single animations Pixi is plenty. In fact Phaser.js is built on top of Pixi.