News for hackers. Stuff that matters.
Re:Adobe to remove Flash Player from web site after December... by Mirioron on Monday June 15, 2020 @09:03PM (#23534889)
I'm unsure whether this applies to Godot, but usually game engines come with a lot of unnecessary baggage. I think UE4 at its smallest was still something like 20 MB despite you not needing almost any of it. A 2D engine or renderer like PIXI.js makes more sense in these cases.
Re:Adobe to remove Flash Player from web site after December... by MayeulC on Tuesday June 23, 2020 @01:58PM (#23617690)
Good point, thanks for reminding me of these :)

I haven't really benchmarked the size, but there are a few demos floating around. Not entirely sure how to measure it, but that one seems to come down to less than 10kB? https://obersprengmeister.frozenfractal.com/

Re:Adobe to remove Flash Player from web site after December... by pier25 on Monday June 15, 2020 @09:17PM (#23534969)
Yes, exactly.

For simple games or single animations Pixi is plenty. In fact Phaser.js is built on top of Pixi.

Re:Adobe to remove Flash Player from web site after December... by darkwinx on Tuesday June 16, 2020 @01:28AM (#23536189)
Phaser is not using Pixi since Phaser 3
Re:Adobe to remove Flash Player from web site after December... by pier25 on Tuesday June 16, 2020 @09:37AM (#23538970)
Woops thanks for pointing that out.